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Zoomachines 2016

I did the whole branding for Zoomachines 2016 edition ♥ Poster, stickers, wristband, t-shirt, social media banners…   (Photos credits : Kevin Bradshaw / Simon Bachelier /@lafilledct )
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Oniri Islands

I’m currently working on this nice project called Oniri Islands as concept & 3D artist. Last stuff on my BLOG !   Check out the website.
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Screenshake 2016

> February 2016 > www.screenshake.be > with The House of Indie I’ve worked on the visual branding of the Screenshake 2016 festival, from the logo to the poster, and the merchandises designs! photo credits : Alexandar Barratt
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HitsPlaytime 2016

> January 2016 >  www.hitsplaytime.fr I was commissioned to realize the new visuals of the Histplaytime contest (included the new logo, and the webdesign). Keywords : work in progress, creativity, profusion, colors.
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Pyjama Party

>  April 2016 >  http://fr.ulule.com/pyjama-party/ > with Pierre Corbinais & Hélène Menanteau Pyjama Party is a cute animal stacking game for 1 to 8 players. I did all the illustrations featured on the rules booklet and the animals stickers for the ulule campaign.    
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Alisborë

> Release in 2016 Alisborë is a mobile adventure game which tell the poetical journey of a stubborn little penguin who decides to cross the frozen island of Alisborë to contemplate an aurora borealis. I worked on it as part of CCCP, from the very first concept arts to the creation of the first levels of the game. Environnements are mainly realized in 2D, and characters in 3D. > Tasks : Art direction Assets production (2D/3D) UI > More content on my blog
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Dead in Bermuda

> Released on 27th August 2015 > store.steampowered.com/app/384310/ DEAD IN BERMUDA is a survival management game with RPG and adventure elements, in which you lead a team of 8 survivors from a plane crash on a strange island. I worked on it as part of CCCP during ~1 year until its release on Steam. > Tasks Art direction Asset production UI Teaser video Marketing assets
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Lumine

> Release in 2016 Lumine is about informing & reassuring children with cancer and their families. The game will be used to de-mystify and de-dramatise this disease. It will be available for free on the partner hospitals websites. I’ve been working on it as part of CCCP for ~2 months. > Tasks : Art direction Part of the assets production Animations UI
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CCCP

> www.cccp.fr CCCP is a video game development studio based in the north of France. I used to work there as lead artist for several years, and was in charge of the branding of the studio (logo, mascot, web design, print…).
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Other isometric games

Hospital Manager – French Kiss – Ludomedic French Kiss by dziff, Comments: 0 Hospital Manager by dziff, Comments: 0 Ludomedic by dziff, Comments: 0
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