KANVA is a multiplayer game made during the Artgame Weekend#3 – Theme : Gesture.


More than a game, Kanva looks like an interactive installation running with a  real painter’s pallette which was magically connected (magic=Makey-Makey) to the game, and change this one when you touch the colors.

In that way, the first player takes the role of a painter, changing the world’s colors, its weather and adds encounters with NPC and events. During while the others players become narrators, trying to tell the story that is induced by the painter.

> With Armel J. Gibson (concept idea, design & code)  Aurore Fiorini (arts – characters), Romain Trouillet (sounds), Gregory Tantucci and Florent Louis (design).