Pollinator
Pollinator was realized during a 48h game jam for the ep01 of the Sandbox project.
![](https://www.dziff.com/wp-content/uploads/Capture-décran-2015-06-02-20.23.08-1024x576-1024x576.png)
The team was composed by Mark Healey, creator of Little Big Planet, Alexis Moroz (game design), Axelle Ziegler (code), Damien Blanchard (code), Gilles Camous (sound design), and I was in charge of the arts.
![](https://www.dziff.com/wp-content/uploads/Capture-décran-2015-06-02-20.15.06-1024x576-1024x576.png)