Alisborë is a mobile adventure game which tell the poetical journey of a stubborn little penguin who decides to cross the frozen island of Alisborë to contemplate an aurora borealis.
I worked on it as part of CCCP, from the very first concept arts to the creation of the first levels of the game.
Environnements are mainly realized in 2D, and characters in 3D.
> Tasks :
- Art direction
- Assets production (2D/3D)
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