Sacramento

Sacramento is a personal project I’ve made in 2016, with the help of Glass Body for the music & sound design.

It is about capturing fleeting memories before they fade. You’ll wander through an ephemeral and uncanny landscape, flashback of moments I gathered on sketchbooks over the years.

Twitter timeline : https://twitter.com/dzifyr/timelines/717789314810249216

 

 

Press & Exhibitions

~~~ The game was showcased at :

Now Play This 2017 (London, England)

Mild Rumpus (GDC) 2017 (San Francisco, California)

Le jeu vidéo à travers le temps, Fondation EDF (Paris, France)

Amaze Johannesburg 2016 (Johannesburg, South Africa)

Incubate Arcade 2016 (Tilburg, Nederlands)

Leftfiel Collection EGX 2016 (Birmingham, England)

Fantastic Arcade 2016 (Austin, Texas)

~~~Press:

Killscreen https://killscreen.com/articles/sacramento-way-darn-pretty/

RockPaperShotgun https://www.rockpapershotgun.com/2016/07/14/sacramento-walking-simulator/

https://www.rockpapershotgun.com/2016/07/26/sacramento-watercolour-walking-simulator/

Famitsu http://www.famitsu.com/news/201607/27111854.html

Oujevipo http://oujevipo.fr/general/5464-sacramento/

ZAM http://www.zam.com/article/847/sacramento-is-a-trip-a-really-pretty-trip

& more…